Moonflare

One last wish before the final breath.

“To the Moon” is not just a game — it’s a story you live through.
Step into the shoes of two doctors who can rewrite memories. Witness a story about love, regret, time, and one man’s dying wish to visit the moon. This is not an RPG about battles or bosses. This is a journey about what could have been. With pixel graphics and a heart-wrenching score, To the Moon invites you to experience narrative gaming at its finest.

What is To the Moon?

A quiet story about memory, mortality, and second chances.

In To the Moon, you follow Dr. Rosalene and Dr. Watts, whose job is to fulfill the unfulfilled dreams of dying patients — by rewriting their memories before their final breath. Their latest case, Johnny, wishes to go to the moon. But why?

 

Travel backwards through his life, piece together forgotten fragments, and discover a deeply human story told through minimalist gameplay and profound emotion.

Designed to move, not distract.

No fights. No filler. Just story.
Unique non-combat gameplay focused on immersive storytelling
Beautiful pixel art that highlights emotion through simplicity
Critically acclaimed original soundtrack
Multiple accessibility features including memory sharing between devices
A self-contained, emotionally satisfying experience under 5 hours
Winner of multiple international indie game awards
“I’m Not Crying” Steam Award nominee

Memories aren't always beautiful. But they're ours.

A life remembered in fragments, regrets, and quiet moments.

To the Moon takes you on a journey through time — not to change history, but to understand it.
As Dr. Watts and Dr. Rosalene step through Johnny’s memories, you encounter the choices he made, the people he loved, and the things he left unsaid.
Each memory reveals a piece of his character, and each step backward gets you closer to understanding one strange, final wish.
It’s a story not of heroes and villains, but of human beings — fragile, hopeful, and heartbreakingly real.

The music carries more than notes. It carries meaning.

A score that speaks where words fall short.

The original soundtrack to To the Moon has become legendary in its own right.
Each piano note, each ambient swell, is woven tightly into the emotional fabric of the game.

Tracks like “For River” or “Everything’s Alright” don’t just accompany the story — they are the story.
Minimalist, moving, and deeply personal, the music heightens every moment, lingers in memory, and turns silence into speech.

They aren’t just characters. They’re people.

And their lives unfold as you go.
Johnny: A quiet old man with a curious wish — to go to the moon.
River: His wife, whose silence held more meaning than most conversations.
Dr. Rosalene & Dr. Watts: Memory technicians, opposites in temperament, but bound by their unique work.

Each person you meet in To the Moon adds a new thread to the emotional tapestry.
Their lives — sometimes ordinary, sometimes painful — create the depth that turns this story into something unforgettable.

Want to share your thoughts?

Let’s talk — sometimes memory needs company.

Have you played To the Moon and felt something you couldn’t quite describe?
Reach out and share your experience, reflections, or thoughts about the story.


Whether you’re new to narrative games or a long-time fan, we’d love to hear what the journey meant to you.

Email: [email protected]